![]() Microprose's Railroad Tycoon had done so well, Hasbro hoped the same would happen for this game. ![]() After Hasbro bought Microprose however, the name was changed to "RollerCoaster Tycoon". By this time, the name was "White Knuckle". This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. RollerCoaster Tycoon started out in 1996 as a planned sequel to Chris Sawyer's Transport Tycoon. RollerCoaster Tycoon is the first game of the series it has two expansion packs – Corkscrew Follies/Added Attractions and Loopy Landscapes, and has two successful sequels – RollerCoaster Tycoon 2, and RollerCoaster Tycoon 3. The player can build custom roller coasters and tracked rides, and add pre-designed rides, shops and stalls, path systems, and scenery to their park. ![]() The goal of the game is to build successful amusement parks to fulfill a set of objectives in various scenarios. Developed by MicroProse and Chris Sawyer and published by Hasbro Interactive, the game was released for Microsoft Windows on Maand was later ported to the Xbox game console. RollerCoaster Tycoon (commonly abbreviated, "RCT", or "RCT1") is a simulation strategy computer game that simulates amusement park management.
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